![]() If we hide the main geometry and then select the new piece, we can go to edge mode, double click the edges that we want to select to select the full loops where we can, and also some of the harder edges that we want to crease. ![]() We can then hit UF on the keyboard, select the geometry that we want, and then split this off into its own separate piece. When we do this, you'll see that it's extruding the edges on both sides of the split polygons at once, allowing us to easily separate off this section of the geometry. Because the slice mode was set to split, and we've selected the cut edges, we can then go to something like the perspective view, turn on the subdivision surface, right click, and then extrude. When we're happy, we can click back on the viewport, and then hit Esc to apply the cut. We also want to select the cuts so that the edges that are created are going to already be selected for us when we're finished. In this case, rather than just adding new edges with the cut option for the slice mode, we can choose to split out the new polygons that are created. Once you're happy with the shape of the cut, you can go to the attribute manager to adjust the various options to change how the cut will be applied. If you're not happy with that, you can hit Ctrl+Z to undo the moves, or Ctrl+click a point to remove the control point. You can even click on an existing line to add a new point to the cut that you're making. ![]() You'll also notice that as you click and drag the control points, you're able to adjust how the cut will happen. We can even click on the very first point that we created, to create a closed loop for the cuts. So, in the viewport, we can start by clicking to add points where we want the cut to happen. Rather than go over everything right now, we're going to dive right into some of the new exciting features of this tool. With the tool active, you'll see that there are a lot more options for customizing how the tool is going to function. This tool can be accessed by right-clicking inside the viewport while you're inside any component mode, or by hitting KK or MK on the keyboard. ![]() In this video, we're going to take a quick look at the new line cut tool. With Cinema 4D Release 18, the knife tool has been completely rewritten and split into three separate tools. ![]()
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